Article Archive: Experience

Writing Subversive Games: Pitfalls and Potentials

Mez Breeze

One rainy evening somewhere at the early end of 1997, I found myself hepped up on adrenaline while zigzagging through a dungeon. Even though I was being hunted through mazelike hallways by grappling-hook-flinging assailants, I still somehow managed to maintain my grasp on a large red flag and ebony nail gun. …and thus was my… Read more »

Richard House on the Digital Development of The Kills

Richard House

It’s a little tricky trying to recall just how ‘The Kills‘ developed. The books were pitched as a series of inter-related novels, and in the first discussion with publisher Paul Baggaley and editor Kris Doyle, it became obvious that Picador, if they took on the project, would want to do more than publish the novel… Read more »